Development Manifesto - Prophecy as a Core Game Mechanic
Prophecy started in early June 2016 and introduced the new NPC Navali, as well as the Silver Coins she would accept in exchange for quests. These quests introduced new goals and rewards in the world of Wraeclast. Prophecy was released without an accompanying expansion and was the main feature of the 2.3.0 release. Prophecy contained a lot of content, as well as having a fully-voiced NPC with nearly six thousand words of voice acting. Read more.
Last bumped on Aug 26, 2016, 8:48:44 AM
on Aug 9, 2016, 10:11:10 PM
Grinding Gear Games