Vault Map Reveal

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New maps that include switches (maybe traps or puzzles)?


Disease spreads...
Anticipation slowly dissipates...
Levers? Come on.. pls no traps or puzzles in the Maps..
"Ta-Ta, not-a-cockroach"
True melee skills do need some loves yes, and less 'melee magic'-attacks...
lets hope there will be no traps in the map
YES I support the game, NO I dont agree with many GGG decisions
Atlas of Worlds is the worst thing that happen to POE.
Lab still sucks balls.
Nice, but as it was previously said : a map with backtraking will not be played... Because time is xp/loot, and PoE can be really fast paced and fun when you reach such MS/killing speed.

If only there was some motivation for clearing a map (IIQ on the last mob if it's not the map boss ?...)
... nothing
Like the look of this layout... distinct enough to feel fresh!

But... we now have to find levers to progress through maps? Is this how you are addressing clear speed? Making people run around looking for levers doesn't seem like fun gameplay (personal opinion) :/. I hope this type of thing is limited to just a few maps so those that dont enjoy it can just ignore them.

Last edited by Spanka6663 on Aug 17, 2016, 3:07:38 AM
Nice! Love it. Music is so inspiring :) Gj GGG
You just shit all over you core player base. You have abandoned every vision you've had for this game.
I'm not gonna be tunneling through maps, period.
Any maps with serious backtracking are grottingly bad.
I don't find any puns anymore, but backtracking is BAD. BAD. BAD.


And I will never play any map with any traps. The lab is the single worst thing ever created in PoE. I would rather have GGG pull my toenails to get those ascendency points than do the uber lab, or any lab any time again!
No for traps and switches in the maps ! It's bore.
Last edited by Niki74 on Aug 17, 2016, 3:19:02 AM

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