Introducing New Base Items

The truth is that the game was harder in the past but it made the game boring. Now you have variations, many builds and other options. This is better. "Veterans" whine because they must feel better than the others but majority likes the power creep more and it has been said by Chris already (based on statistics).
belt + ammy - nice power up for my ES RF templar :D
I love the amulet. Now change the flat life roll on armour to % and it'll be good!
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Fozonblade wrote:
The truth is that the game was harder in the past but it made the game boring. Now you have variations, many builds and other options. This is better. "Veterans" whine because they must feel better than the others but majority likes the power creep more and it has been said by Chris already (based on statistics).


It isn't. It has never been. You always had a meta that facerolled most of the content. Only people who think spending 10 minutes with a tree calculator is a sign of intelligence jizz on their "super complex end game builds". Also Chris says alot of BS. He could run for president. Also learn to interpet statistics. Prophecy was one of the least populated leaques, almost dead on arrival.
I do like power creep, but I hate the way it is introduced. Ascendencies were great until you realized that half of them are shit or just there to "repair" builds / gems that otherwise wouldn't work, because no one could give a flying fuck to design a concept around them.
You also don't have many more builds, because half of the skill gems got phased out or were useless to begin with, despite the power creep.
New Baste items are cool, but all of them are there to cover up the inherent garbage they put in the game. And if anything at all it caters directly to veterans / hardcore gamers, because now they can farm themselves the perfect base and craft it for their build (which casuals wouldn't bother with). Like the minion helmet.
Hopefully "melee" gloves are one of the unannounced base types.
The countless times I mistook my MTX pet for prey... huehehehe
Funny how people is complaining about people going to 100 in t10maps, looks like no one remember when all u do was run blue maps with pack size or magic monsters all day, literally because it was better in drops and xp vs any yellow map with risky mods and about the argument "ooh they just run the same maps all day", yea because before u dont run 77/78 (4 maps) all day.


Clearspeed meta? every league we got a bit faster and is ok, like you dont go dd in the past and fb after, later we got vms and vaal spark.

OP builds? always in the game, spork before 1.0 (this build can be considered ultra low clearspeed this days, but ggg thought it was op), ll st in 1.0, after we got shutter chuck, mjolner builds before the shotgun nerf, etc.

The real different is, before u have to get good gear, have a nice tree and even then have some skill, now all you need is pick up the fotm plus one of the op ascendancy, close your eyes and clear anything you want, uber with a white bow? why not, uber with a tabula? why not, reflect? np, level to 100 in hc running uber? np.

I just want to know why GGG nerfed crit multi in that many ways if at end of the day they just add support gems which multiply your damage, literally almost all the support gems are multipliers this days.

GGG, just a friendly reminder https://youtu.be/stFoRJCCfTU?t=438

Over 60 days to reach lvl100, look the damage he is dealing to piety, this game of the video is an arpg, pretty sure baker worked so hard to get this level of gear and damage, he even need a thing called skill to kill the double piety.

Now PoE this days, https://www.youtube.com/watch?v=uyedECtiVVg

Enjoy.
SSF - Super Street Fighter.
Last edited by c0debr3ak on Aug 22, 2016, 2:45:28 PM
nice :)
what map does the crystal belt drop message me in my inbox plz or in game if i'm online plz

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