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Particle Effect Optimisations in 2.4.0

Nice Job, Vincent. Nice to see the programmers whom are usually behind the scenes get the credit that they deserve.
Right in time for my new PC! I finally get to have shadows yay!
That is some nice performance boosts I hope we notice it in game. Since that was a situation specifically set up to demonstrate it on a single machine, i'm sure we wont notice it as much but anything makes a difference :)

Edit: CPU optimizations make a big difference to game play, I really hope over the next few years we hear less about deaths due to frames and more about deaths due to ignorance ^^.
Last edited by Drewster_X on Aug 28, 2016, 2:32:32 AM
Punkdog wrote:
I also get the drops during high activity moments, and was hoping someone reading this
thread could inform me which of these is a likely culprit, as I lack on the technical side.

Processor: AMD FX(tm)-6300 Six-Core Processor (6 CPUs), ~3.5GHz
Memory: 32768MB RAM
Card name: NVIDIA GeForce GTX 760

^ Copied from DX Diag.


32 GB of RAM?! Why?! O.o
[quote="Qarl"]Fixed a bug where occasionally Fairgraves, Neverdying never dies[/quote]
Sunday 5 am? WTF!

Great news BTW!
"Embrace the darkness"
great work!!
Finally some really good improments. Waiting for more, so i can get another supporter pack worth the money!
This is very encouraging - thank you for this upcoming improvement and these communications.
Nice news! With my i5-2500K I'm barely in to take advantage of this optimization :)
When night falls
She cloaks the world
In impenetrable darkness

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