Right clicking intensifies

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Rupenus wrote:
so as a noob who doesn't understand how these stuff works, does it takes 6 seconds for you to get to your maximum damage?


GIF shows it well I think, in 2-3 seconds it is higher than a non-Indigon build, and 4-5 second it gets what I can keep up consistently when kiting.

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Rupenus wrote:
at 4000% spell damage that's the X-Y you get according to the pob: 193k-289k. Here we are assuming the opponent has 0% resists, That's roughly what a top gear KB build would have with KB against a opponent with 0% resists(i have 140-285k, with 32% crit and 354% multi) If we take resistances into account: 92k - 131k is the X-Y we get on your build with fireball. and KB is at 87k-180k after i set opponent's resists at 84%.


Don't forget I have a T-value of 1, while you have around 0.25 with KB, which matters a lot. Also there are so many differences in practise I think it's pointless to compare on paper, they overlap differently, you have evasion check, you can be blinded, fireball is slower etc.

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Rupenus wrote:
it's about having more attack speed than they have(if they have 3.80, having like 4.20) and attacking twice(or stacking aoe at some point twice) before their zerphi life gain kicks in


This was only true before 3.2, there are no breakpoint any more, they have constant "life regen" with some linear build up time. Ofc the higher speed the better, but there is to threshold to be met, just highest burst damage in one attack imo.

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Rupenus wrote:
so i believe with fireball you will have hard time while dealing zerphi but with VD you have more chances.(5 or 10 instances even can hit at the same time)


I really mainly intended this build to fight tanks, Fireball is included just to have some answer at least for offscreeners, but it feels just like a regular old Fireball build.

If I have some time to set up, I can stack 30-50 balls, so when Zerphi builds Bodyswap into that it has the highest burst damage to kill, it is just not easy to pull off all the time.

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Rupenus wrote:
On top of that I don't know how you gain your block chance reduction and dodge reduction too with this build.


Just like everybody else, sacrifice a support slot. If really necessary maybe something like


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Rupenus wrote:
you can get more penetration by using a different amulet and sacrificing some tankiness(Which doesn't really matter in this meta). Maybe you can get 10% pen on your boots too? I don't know how necessary is to have that enchantment on your boots. (relith can run for you in 1 day)


Stun immunity is the main reason I use Chayula, but it is hard to replace overall. One alternative is Skyforth + Rare amulet.
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)
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0flip wrote:
Here's my take on Indigon

https://pastebin.com/XcdGx089


I was thinking about Hierophant too, but I thought it doesn't have enough utility, move speed, flask uptime, and buffs are hard to apply or keep up, warlords mark, boot enchant, frenzy charges rely on hitting or getting hit, arcane surge grants cast speed reducing VD damage, but it's a good concept.
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)


this is the roughly the demonstration of KB's damage. T is 4, 140.000 - 290.000 X-Y.
pvp damage is 6400-9800



this is the fireball. T is 1. 9000-13000 pvp damage. same X-Y

the problem is again, at the first example, i have 52% block reduction. If i take out the BCR and replace it with another gem,



probably 14.000 - 21.000 non crit damage here since the graph isn't scaled well there.

this is what we get, and with this setup i believe i can only kill people who is not using rumi & dodge & acro consistently. The damage is flying above the skies but i don't think i can lend a shot to anyone while not using BCR.

I tend to think that maybe dying sun & x2 snakepit and using BCR linked in is a better choice. 4000% spell damage is also quite optimistic. (3000% spell damage's pvp X-Y is probably same with KB and that is good)

Anyway, one more thing that you forgot, there is a pantheon that makes you immune to blind.
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus on Apr 1, 2018, 3:28:54 PM
With totems the indigon - hierophant combo is pretty amazing. Generally amazing that is, just not in pvp. In pvp it performs as good/bad as most builds that aren't foty.

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