[3.10] OneShotKill Elemental Hit Ballista Hiero - 9.6 million DPS - EZ Boss Killer + budget friendly



Vei, finally I got the amulet but could be better if Int as implicit so I wouldn't need to bench craft and resist craft as suffix instead.

According to your previous post, I am still bit of distance getting my Awakened Curse on Hit gem. Wanna ask you if it is worth to buy Bottled Faith?

Also, I played around POB and realised by pairing Marylene's Fallacy amulet and Bottled Faith yields more damage compared to the amulet above.

Let me know what you think.
TIA.
"
komitid wrote:
Vei, finally I got the amulet but could be better if Int as implicit so I wouldn't need to bench craft and resist craft as suffix instead.


Yeah Int as implicit on Amulet(Lapis/Turquoise) will be the best for us as we are always "lacking Int" XD.

"
komitid wrote:
According to your previous post, I am still bit of distance getting my Awakened Curse on Hit gem. Wanna ask you if it is worth to buy Bottled Faith?


I would think ultimately it depends on your playing style(At Range or Near to enemy), since bottled faith will require the enemy to be on Consecrated Ground to be worth using it. If you can ensure that, then definitely well worth the tons of DPS increase. If you go this route, definitely take up Point Blank Keystone on the Passive Tree to take advantage of playing at a closer distance.

"
komitid wrote:
Also, I played around POB and realised by pairing Marylene's Fallacy amulet and Bottled Faith yields more damage compared to the amulet above.


As for Marylene VS +2 Skill Amulet, it looks like your accuracy is at a point where Marylene's Flat Accuracy actually increases your chance to hit by 1% thus the DPS gains when switching to Marylene's Fallacy looks big.

I will put some numbers here you can take a look:

Shaper DPS

Using Bottled Faith with 1.9 Crit, 9% Inc Dmg Taken

A. Marylene giving 1% more Chance to hit from 99% to 100%

Marylene - 950k Shaper DPS
+2 Skill - 921k Shaper DPS

B. No Chance to Hit change

Marylene - 934k Shaper DPS
+2 Skill - 921k Shaper DPS


Without the 1% increase in chance to hit, the increase is much smaller as you can see. Base on the numbers you are 117 accuracy away from 1% more chance to hit currently.

That said, I also notice you are only 1 point away from getting the Farsight Notable on your Passive Tree. I think it's definitely very worth to switch 1 of the 4 or 5% life Passives to get the Farsight Notable for a big DPS increase. That will also get you to 100% Chance to Hit(And give you some leeway for equipment upgrades that has lesser accuracy)

Another thing to add with regards to the 2 amulet comparison is that the +2 Skill amulet gives life and +1 skills to gems like Grace, etc so it might be worth the slight bit lower DPS depending on how much you value these benefits.

Cheers
My 3.12 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

Part 1 - https://www.pathofexile.com/forum/view-thread/2224772/page/173#p22791192
Part 2 - https://www.pathofexile.com/forum/view-thread/2224772/page/174#p22812204
Last edited by Vei on Aug 4, 2020, 3:24:28 AM
Thanks for the explanation, Vei. My next MO is to get Awakened Curse on Hit. Super rare drop and super expensive to get.
"
komitid wrote:
Thanks for the explanation, Vei. My next MO is to get Awakened Curse on Hit. Super rare drop and super expensive to get.


No problem! The price for Awakened Curse on Hit is pretty crazy this league, 20 Ex, compared to the last which is like around 10ex.

Hope you get some lucky drops that will pay for the cost of the Gem. :)

Cheers
My 3.12 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

Part 1 - https://www.pathofexile.com/forum/view-thread/2224772/page/173#p22791192
Part 2 - https://www.pathofexile.com/forum/view-thread/2224772/page/174#p22812204
Last edited by Vei on Aug 4, 2020, 10:00:48 AM
Need some assistance with the skill tree...i'm using lethal pride and berserk setup, but am i missing something because my manna max/regen seems too slow as i am not casting my totems fast enough and getting hit while waiting. my play style is that i spam a lot of totems, and before converting to the lethal pride with berserk, i had no problem with manna. as a crutch, i've taken the Revelry node which helps with manna but losing 2 skill points significantly reduces my offense.

can anyone enlighten me? should i just be more judicious with my totems? or is there something else?

also, any tips to just help improve my setup would be appreciated, thanks. -- how do i post my gear?











here is the gear (are flasks really that important?):

"
milkawah wrote:
Need some assistance with the skill tree...i'm using lethal pride and berserk setup, but am i missing something because my manna max/regen seems too slow as i am not casting my totems fast enough and getting hit while waiting. my play style is that i spam a lot of totems, and before converting to the lethal pride with berserk, i had no problem with manna. as a crutch, i've taken the Revelry node which helps with manna but losing 2 skill points significantly reduces my offense.

can anyone enlighten me? should i just be more judicious with my totems? or is there something else?


Hi, normally with our unreserved mana when Chainbreaker is integrated to our build, we should be able to do place 3 sets of totems without issues. The fourth set for the 7th totem needs a very slight wait before it can be placed.

Understand that might be too slow for some players or one would like to cast totems freely without any Mana concerns. To go around this issue, out of these possible solutions:

- Getting a Higher Maximum Mana Pool(So Higher Unreserved Mana + More Mana Regen from Ritual of Awakening Ascendancy Notable)

- Higher Unreserved Mana through Enlighten Gem(Costs a Gem Socket) or Amulet Suffixes like "Grace has (20–25)% reduced Mana Reservation"

- Flat Mana Regen like "Regenerate (5–7) Mana per second" from Incursion Rings

- Using an Enduring Mana Flask or Lavianga's Spirit

- Crafting "Non-Channelling Skills have (-9–-8) to Total Mana Cost" on our Rings and/or Amulet


The most effective way and what I would recommend from the above options would be Crafting "Non-Channelling Skills have (-9–-8) to Total Mana Cost" on our Rings and/or Amulet. This will need an Open Prefix on the Ring/Amulet.

Try and see how many of this craft suits your playing style.


Fun fact: If we actually craft this(At least 2x -9 mana and 1x -8 mana) on both our rings and amulet, our Totem cost will be reduced to Zero Mana(No Regen Maps? No problem ;) )


"
milkawah wrote:
also, any tips to just help improve my setup would be appreciated, thanks. are flasks really that important?


I see that you opted for defensive options over offensive ones on some areas like the Constitution Anoint on your amulet so I'll skip these in my evaluation.

Here would be my suggestions:

Spoiler
1. Marylene's Fallacy without a Diamond Flask doesn't show it's true strength. Do use 1 to get the best out of Marylene's Fallacy. Probably can replace the Lavianga's Spirit after getting "Non-Channelling Skills have (-9–-8) to Total Mana Cost" craft on new Rings.


2. The 213 Accuracy on your glove is a very low roll. I suggest looking into Cold/Lightning Incursion Resist Gloves with at least Tier 2(351+ Accuracy) and either

-60+ Life(Prefix) or
-8%+ increased Attack Speed(Suffix)

Ensure there is an open prefix/suffix to craft the other affix.

Cold/Lightning Incursion Gloves are gloves with

+(46–48)% to Cold Resistance
(30–50)% increased Damage with Hits against Chilled Enemies

+(46–48)% to Lightning Resistance
(40–60)% increased Critical Strike Chance against Shocked Enemies


Avoid the Fire Version as that provides a much lesser DPS.


Examples of Incursion Resist Gloves with the above mentioned stats



Also Accuracy Craft(Suffix) on Rares are generally not a good craft as their numbers is small. Avoid crafting them to make up for missing Accuracy, it's better to just get them straight from a rare's Affix(Especially on Gloves as they provide one of the highest)


3. Your Vaal Molten Shell Gem level is over the level for Cast When Damage Taken to Auto Trigger when a certain damage is done to you. Definitely adjust the levels so they can work with each other.


4. Consider getting 20% Quality on your Summon Skitterbot Gem. The Movement Speed is pretty substantial and helps when the action is fast.


5. You invested a point on the right path of the Lethality Notable Area, could reallocate it to the missing one on the left path as that Small Passive gives more DPS.


And to answer to your question on flasks, flasks gives Big DPS and Defense boost if we use the best ones so they are super important.

Hope these helps

Cheers
My 3.12 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

Part 1 - https://www.pathofexile.com/forum/view-thread/2224772/page/173#p22791192
Part 2 - https://www.pathofexile.com/forum/view-thread/2224772/page/174#p22812204
I want tank a lot Vei that let me gain finally a fun build (i can not again kill sirius, because i think i was bad to avoid damage).

This main setup

Spoiler



and ALSO whitout have 20/20 skill gems, i gain a flat 113.882 dps tooltip, and in pob WITHOUT any buff, playing with a single botton, i have 479k dps (3.3mil), and using all the buff i got 1176341.5 dps (more then 7mil )

this with base setup. if i switch to a legacy bow like
Spoiler

i jump at 1688526.8 dps (11mil) WITHOUT 20/20 gems (i think can gain at least 100k with all gems at 20/20)

So i can say that this build is working again in 3.11 thank to VEI.

Hope can i help in someway him in game
TY
Last edited by Homo_Lupo_Lupis on Aug 6, 2020, 6:41:02 AM
"
I want tank a lot Vei that let me gain finally a fun build


You are welcome! Enjoy and have fun with the build :)
My 3.12 take/update to Lunasicc187's OneShotKill Elemental Hit Hierophant Guide

Part 1 - https://www.pathofexile.com/forum/view-thread/2224772/page/173#p22791192
Part 2 - https://www.pathofexile.com/forum/view-thread/2224772/page/174#p22812204
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