(3.12) Toxic Rain + Caustic Arrow | 5-10m Sirus DPS | Fast + Durable | 50c Budget/SSF Uber Elder

Has anyone tried playing/leveling to maps with TR mines? I've seen people practice leveling with deadeye TR mines and respeccing into something later, it looks like with blastchain mine and swift assembly supports they clear fast and have very good boss damage.
If there will be no significant nerfs/buffs for trickster/chaos dot/mines/summoners in the patchnotes, I'll maybe go TR as it has more damage than ED and more mobility than blight with SSF gear.
Acquiring good elder gloves/amulet is going to be a pain in the ass either way now that elder encounters will be more rare.
pros and cons comparing trickster to pathfinder? thinking of use one of them as a starter
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qaniki wrote:
pros and cons comparing trickster to pathfinder? thinking of use one of them as a starter

Trickster: more damage, ability to build hybrid life + ES, ghost shrouds (and stun immunity with it)
Pathfinder: perma flask uptime, ability to spec into elemental ailment immunity
Last edited by Viktranka on Dec 8, 2019, 12:48:25 AM
Hello,im playing this build -> lack of map clearing speed. Dont know how to emprove it. Lack of money atm and cant farm more( damage is fine )
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purpur555 wrote:
Hello,im playing this build -> lack of map clearing speed. Dont know how to emprove it. Lack of money atm and cant farm more( damage is fine )

Dude, you've got HH. How can you even have lack of clear speed with it? If you really feel like you need it, invest everything in damage and MS, you'll steal ES and life from mobs.
Although if you were using on-hit type of skill as your main, you could even skip some damage as you can easly steal crit with HH.

Dude, you've got HH. How can you even have lack of clear speed with it? If you really feel like you need it, invest everything in damage and MS, you'll steal ES and life from mobs.
Although if you were using on-hit type of skill as your main, you could even skip some damage as you can easly steal crit with HH.[/quote]
Before I was playing winter orb , even if it has channeling time, it was faster on assasin , with shiled charge and flame dash. Mirage arrow is bad , lack of shiled charge ability. Also toxic rainanimation and mechanics are limited. As I said damage is good , specially for tower defence. But it still feels clumsy for me.
Toxic rain delay cannot be skipped. It can be improved with projectile speed, but if you want to play instant damage map farmer, probably better invest in tornado shot / ice shot / lightning arrow / elemental hit type of builds.

Also if you want to move around faster, feel free to use any mobility skill you want, withering step, dash, smoke mine, flame dash... they don't share cd with blink arrow, so you can use blink arrow and another teleport skill.

And I believe author of the guide had Queen of the Forest, which you don't use, even though if speed is your bigger concern than damage, it could be worth using Qotf instead.
Last edited by Viktranka on Dec 9, 2019, 2:58:25 PM
Dude, your toxic rain is a 5 link, but u got hh? wtf?
noice
Bye bye Viscous Projectiles bow.

And multimod is now 3x crafts max which likely includes the multimod itself.

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