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[3.12] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, easy and fun to play, beginner friendly

Added new gameplay video:

Cage Lvl 72 (Mapping with Plague Bearer)

It is mostly just showcasing clearing with Plague Bearer. It is pretty awesome. Good option with this setup is also to run Witchfire brew as second damage flask (instead of Atziri/Cinderswallow etc) to apply despair to increase bearer damage.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
I played elemetal scourge arrow last league and want to give poison version a try this league. I have not tried fossil crafting for bows/chest yet. Just use lioneye's glare and dps feels great.

To solve mana issues without -mana cost chest, I crafted channeling skills have -3 to total cost to my amulet and both rings, so -9 in total.



Then the mana cost of scourge arrow with 6th link being vile toxins is 6 and I have no more mana issues. Comparing vile toxins and infused channelling, the only difference is infused channelling gives 8% less chaos damge taken from hits, which is useless in most cases.
Hi, love scourge arrow and love your poison version even more.

After messing some with PoB I believe that this bow is way better end game. (duh)



I want to multi craft it but am unsure if to +20% AS if unique nearby or flat +10%, what do you think? we are ranged and nearby is a wonky term plus blight encounters dont always include rare/uniques I think.
Last edited by dapake on Sep 12, 2019, 5:53:54 AM
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dapake wrote:
Hi, love scourge arrow and love your poison version even more.

After messing some with PoB I believe that this bow is way better end game. (duh)



I want to multi craft it but am unsure if to +20% AS if unique nearby or flat +10%, what do you think? we are ranged and nearby is a wonky term plus blight encounters dont always include rare/uniques I think.


Hello, glad you like the build.

Hmm, for end-game weapon, are you sure you accounted for the Delve mod? PoB do not supports it atm so you need to input 60% more damage manually. And well, for end-game Vicious Projectiles + Delve mod is strongest ofc, but I am not sure if only Vicious are stronger than delve mod, they weren't last time I checked.

Even though I guess they also provide increased phys so they are not that bad.

+20 as if unique is nearby is not local like 10 flat AS, so it is way worse, so if you want to craft attack speed, definitely go for 10.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
I was wondering if Plague Bearer was useful for anything then I saw video above... and fair enough it seems that it is. So I guess I need to figure out how to use it bit more effectively. Still running Toxic Rain at lvl 52 atm...

And I have question for chaos resistances: If someone would not use Darkscorn are they mandatory? Ok max resists are always useful, but in meantime until there is no access to crafting mods with "res and chaos res" and using Lioneye's bow it should be fine without any chaos res? Or is there any other self inflicted source of chaos damage except Darkscorn that I missed?
Thanks in advance,
Btw just leveling with Toxic Rain feels not as bad as I expected from what I saw how skill works. And if Scourge Arrow feels stronger and better I think I might have build for rest of this league ;] (if will be performing in delve half as well as advertised potential ;] )
Playing this build myself, currently at around lvl 90, going pretty well. I want to upgrade the bow and get Coralito Flask as I supose it is a pretty big dps increase but i have to get rid of freeze or curse immunity which I don't like. Going to try the Plague Bearer setup and i will remove the curse on hit instead and leave only frenzy as I have curse on hit from gloves. I also looked into the Circle of Nostalgia ring but I don't know if is worth it. This is my gear currently:

Spoiler
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eTo_PL wrote:
I was wondering if Plague Bearer was useful for anything then I saw video above... and fair enough it seems that it is. So I guess I need to figure out how to use it bit more effectively. Still running Toxic Rain at lvl 52 atm...

And I have question for chaos resistances: If someone would not use Darkscorn are they mandatory? Ok max resists are always useful, but in meantime until there is no access to crafting mods with "res and chaos res" and using Lioneye's bow it should be fine without any chaos res? Or is there any other self inflicted source of chaos damage except Darkscorn that I missed?
Thanks in advance,
Btw just leveling with Toxic Rain feels not as bad as I expected from what I saw how skill works. And if Scourge Arrow feels stronger and better I think I might have build for rest of this league ;] (if will be performing in delve half as well as advertised potential ;] )


Yeah I underestimated Plague Bearer by a lot as well, it is especially nice for both leveling and white to yellow maps. I think it will eventually fall off in red maps, but then it will still stay as single target boost button what is pretty nice.

For chaos resistances: Nope, do not bother with them without Darkscorn and Divine Flesh for now. Chaos Resistance is not that important. We have some chaos degen from Corallito, but that is barely anything (and I really recommend annointing Warrior's Blood if you do not have much currency, it is reasonably cheap and with 1.8% life regen, very effective).

Yeah, I tried both Toxic Rain and Scourge Arrow for end-game last league, and SA is way better. But for leveling, its pretty hard to beat how relaxed Toxic Rain is (and that it scales like spell so do not really requires gear).

For Delve, at deeper depths not having Divine Flesh will be an issue, but people started putting them on trade already so that is nice, and at depths where chaos res + delve monster damage will start becoming a problem, you will most likely already have currency to simply get Divine Flesh and maybe Darkscorn too.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902

Should i roll? If yes, what to craft to this?
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m3s5 wrote:
Playing this build myself, currently at around lvl 90, going pretty well. I want to upgrade the bow and get Coralito Flask as I supose it is a pretty big dps increase but i have to get rid of freeze or curse immunity which I don't like. Going to try the Plague Bearer setup and i will remove the curse on hit instead and leave only frenzy as I have curse on hit from gloves. I also looked into the Circle of Nostalgia ring but I don't know if is worth it. This is my gear currently:

Spoiler


Honestly losing curse immunity is not that big of a deal, you can always swap flasks for Temp Chain maps anyway if they really bother you. And yeah, damage boost from Corallito is really huge (around 33% more damage).

Circle of Nostalgia is pretty worth it as well, decent one is around 18% more damage, what is really huge for a ring slot.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
"
Enzoniewski wrote:

Should i roll? If yes, what to craft to this?


Hmmm, its not the worst bow, but I don't know, it is also not that good, as it does not have anything outside of poison mods and delve mod. But, if you want to use it, craft the 99% increased phys mod and it should be fine.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902

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