[3.12] LIGHTNING ARROW/BARRAGE Deadeye Build / Zap your way forward! UBER ELDER DONE!

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kacper1245 wrote:
I want to try this as my league starter in 3.8 but go as raider he got decent bufs what you think about this?If i go raider which nodes i should take?

Would be very straighforward = more attack speed / damage probably, but less options like chains/ pierce / etc
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All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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kacper1245 wrote:
I want to try this as my league starter in 3.8 but go as raider he got decent bufs what you think about this?If i go raider which nodes i should take?

Would be very straighforward = more attack speed / damage probably, but less options like chains/ pierce / etc

PS: Refreshed POB, luckily no tree changes for now
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Blackvanman wrote:
Why not use the tempest at all?

no physical damage to leech


Why would you need phys damage for leech? The leech from the tree is Attack Damage not Physical Damage.

Edit; Just saw that you go the bleed nodes in Deadeye.
IGN = pibDeath
Last edited by Pibacc on Sep 4, 2019, 2:27:45 PM
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Pibacc wrote:
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Blackvanman wrote:
Why not use the tempest at all?

no physical damage to leech


Why would you need phys damage for leech? The leech from the tree is Attack Damage not Physical Damage.

Edit; Just saw that you go the bleed nodes in Deadeye.

https://pathofexile.gamepedia.com/Wurm%27s_Molt for this
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All builds: http://www.angryroleplayer.com/path-of-exile-builds/
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I saw your pob code man, dmg looks nice but these resistances are pretty low, any idea how to max it without losing dmg?
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slowik010 wrote:
I saw your pob code man, dmg looks nice but these resistances are pretty low, any idea how to max it without losing dmg?


Came here to say this, all seems fine and dandy until you look at the resists which are literally unplayably low. what gives?
Because no one PoBs for res cap. Its just how builds are made in PoB.
"Hodor", said Hodor
Last edited by ArniQQ on Sep 5, 2019, 3:56:11 AM
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ArniQQ wrote:
Because no one PoBs for res cap. Its just how builds are made in PoB.

Pretty much this. You will have to balance them in game
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Well i would say it's not so easy becouse on number of uniques in build. Let's say that i will drop aul's and get res/dmg neck, to get more res, but then i have to drop one aura or herald and put enlighten. Same thing with rings and belt, it's hard to get shaper ring with lots of res, curse on hit and aspect skill. Btw how important are those aspect skills to this build? Are they worth enough to drop res?
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slowik010 wrote:
Well i would say it's not so easy becouse on number of uniques in build. Let's say that i will drop aul's and get res/dmg neck, to get more res, but then i have to drop one aura or herald and put enlighten. Same thing with rings and belt, it's hard to get shaper ring with lots of res, curse on hit and aspect skill. Btw how important are those aspect skills to this build? Are they worth enough to drop res?

You can get the res, eventually. it just takes time to min-max, like with any build. Aspect of the SPider is really cool to slow down bosses
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469

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