[3.10] Immortal CI Guardian(Ascendant) support.15-19 auras. Lag friendly. Solo play viable.

Will this guide be updated for 3.10?
Love the build
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DrageBois wrote:
Will this guide be updated for 3.10?
Love the build

It will, we haven't seen the patch yet, chill.
Vaal Pact is dead, long live Vaal Pact!
Any thoughts on what would be a good shield for Animated Guardian? I refuse to play without Cleberson in the party
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Morkrum wrote:
Any thoughts on what would be a good shield for Animated Guardian? I refuse to play without Cleberson in the party

https://pathofexile.gamepedia.com/Vix_Lunaris or https://pathofexile.gamepedia.com/The_Oak
Vaal Pact is dead, long live Vaal Pact!
Good news, folks, https://www.pathofexile.com/forum/view-thread/2783927 there are 3 aura effect notables on the list. Let's hope the small nodes can also have some of it. And not just that, but also purity aura effect notable is basically 2 max res for your party. Even ES, block and warcry nodes are very good.
Vaal Pact is dead, long live Vaal Pact!
Last edited by Kek_is_love on Mar 10, 2020, 9:15:00 AM
How hard solo can you push it? Are we talking T16 at slower peace?
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kescho wrote:
How hard solo can you push it? Are we talking T16 at slower peace?
With zombies after nerfs i am not actually sure now, should be fine, but slow. In blight i have once managed to kill 6 man HP minotaur on 2l zombs(all my party ripped, and i was kinda immortal) took a while tho. But there is an agony crawler setup posted couple pages of comments behind, that looks like a great idea.
Vaal Pact is dead, long live Vaal Pact!
Would it be possible for you to upload HA setup video of build :)?
Grand Spectrum: Cobalt versions now grant 25% increased Critical Strike Chance per Grand Spectrum (from +30 to maximum Mana).

Radiant Faith now grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies (from 15%).

//if you use it:
Shaper's Touch now grants +1 maximum mana per 4 Strength (from 2 maximum mana per 4 Strength), and 1% increased Energy Shield per 10 Strength (from 2% increased Energy Shield per 10 Strength). You can use a Divine Orb on existing versions if you feel it is unethical to have that much Mana and Energy Shield (because it is).

My build of Mana Guardian Aurabot has me down from 9500ES/2500Life to below 8000ES/2500Life, maybe even close to 7k ES.

More than 1500ES loss.

The ES from mana is still a massive part of my ES pool, so I'm not sure relying on new cluster jewels/notables is a feasible option. I should still be able to hit 7500/2500 es/life so the build won't be dead for me as an aurabot. I would say we survived this nerf but it was a big one.
leveling

You can level with ease as a summoner. Just grab life and minion damage around the paths of a build's tree and use 4l zombies and 4l SRS to clear.

Please tell me zombies / srs gem links

ty

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