State of PvP

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Last edited by Aodui on Jul 16, 2020, 1:29:37 AM
hey, I agree with you on siegebreaker

-skittershit: they know where you are, where you are going. Miners can just outplay you since their shit bots are aggressively seeking players a screen away and we cannot even kill those shit...

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Last edited by lolozori on Jan 3, 2020, 7:49:11 PM
I think Molten shell needs a look , ''75% of Damage from Hits is taken from the Buff before your Life or Energy Shield'' maybe in pvp should be reduced to 50% and ''Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000'' means if you have lots of armour you can ignore a lot of damage.

now imagine an Arakaali's Fang tank with molten shell and lots of armour
Last edited by EspadaDelPanico on Feb 6, 2020, 11:01:16 PM
"


now imagine an Arakaali's Fang tank with molten shell and lots of armour




You mean like this guy using this build who s currently 2 on ladder?

QA Team supporter.
"
lolozori wrote:
"


now imagine an Arakaali's Fang tank with molten shell and lots of armour




You mean like this guy using this build who s currently 2 on ladder?



he is not so tanky , but his build have a lot of movement speed/minion speed so usually spiders kill you before you do something
They need to nerf this combinations Indigon+Endurance flasks+ divine flesh

Look how this guy facetank sirius

https://www.youtube.com/watch?v=H0CaxD2NCRU

for pvp i think you can have +79 max res and a high life pool and facetank everybody

There is an hard counter to divine flesh at the moment, no need to nerf it. You can also go full phy to try to counter it.

The flask is more problematic but got a nerf next patch.


QA Team supporter.
Last edited by lolozori on Mar 12, 2020, 4:29:45 PM

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