[PS4] 3.9.0d Patch Notes

[PS4] 3.9.0d Patch Notes

  • Fixed a rare bug where the fourth Conqueror would never spawn in a specific Region under very specific conditions.
  • Tane Octavius is no longer targetable during a Metamorph encounter.
  • Tane Octavius no longer shows up near area transitions that are not yet enabled. This fixes common annoyances in the Merveil and Vaal Oversoul encounters (among others).
  • Reduced the chance of receiving the Cadiro outcome from Metamorph's Perandus rewards as it was more common than intended. Reduced the number of stacks of Perandus Coins that drop from the Cadiro outcome, but doubled the amount of coins in each stack. This results in the same amount of coins on average but less clicking required to pick them all up.
  • Fixed a bug where Reward Symbols would be visible in the Metamorph UI, but it did not have text describing what the reward would be.
  • Fixed a bug where reward descriptions and symbols were sometimes incorrect. This fixes many reports from players who expected to receive a 6-linked Unique Body Armour but the actual reward was intended to be a Rare Weapon. Sorry!
  • Fixed a bug where Maps that were corrupted into a Map that should have been one tier higher were instead corrupting into lower-tier Maps.
  • Fixed a bug where Itemised Metamorph Samples could be used in the "Convert this Unique Item" Bestiary recipe.
  • Fixed another case of Unnamed Monster Components dropping from Metamorph targets. This also fixes the issue where the Metamorph UI would display samples that didn't exist.
  • Fixed a bug where Praetorian Guards, when summoned as a Metamorph minion during an encounter, would be unkillable.
  • Fixed a bug where vendoring three of the same Map didn't check that the tiers of all Maps vendored were the same.
  • Fixed a bug where some players were not able to take Zana's portal back to town after the Awakener encounter.
  • Fixed a bug where completing Shaper Guardian Maps caused all Maps in the Atlas of Worlds to be completed.
  • Fixed a client crash that could occur in the Vilenta and Eradicator encounters if you used Ensnaring Arrow during the encounter.
  • Fixed an instance crash that could occur in the Temple of Atzoatl.
Last bumped on Dec 18, 2019, 11:17:54 PM
thank you!
Last edited by Coagulate on Dec 18, 2019, 12:46:27 AM
Thanks Natalia.
Nice!
Much appreciated;)
thanks the efforts!
Metamorph league has better performance than Blight
Thank you very much, GGG!
Sweet, I was worried I was gonna see the speed bug was fixed. It's making these metamorphs fucking intense, it's awesome.
Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
Massive visual bugs and audio bugs. I’ve had my screen flashing white bright squares all over the place and it doesn’t stop until you re enter the zone . Audio also cuts out there won’t be any sound for a few seconds, both bugs are random not particularl to a certain zone or map, even happens in my hideout
I have to say this league is so much better so far than Blight in performance - though my real test will be maps and delve, which I should get to today or tomorrow. I was having issues at first with the game locking up but deleting and doing a fresh reinstall has made it much smoother. I have had only one or two crashes since then, but I still get rubber banding = but still not as bad as Blight. I went with Cyclone build which I have never successfully got to work all the way on PS4 - While I couldn't beat the elder the first league Cyclone was channeling, due to weird behavior, it has only got worst to where I quit when I got to maps due to terrible performance. I have hope I can get through it this time!

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