Let's Discuss This League / Standard Trading Listing Feature

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I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612
Bump
I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612
Still selfishly bumping your own thread I see. As if there was ever any point to doing that....
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beaniac wrote:
Still selfishly bumping your own thread I see. As if there was ever any point to doing that....


How's it selfish if it's for an issue affecting an entire league and not just a single individual?
I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612
What I find entertaining about this thread is that it keeps getting bumped by the same person as some sort of message to GGG that this is an important topic that they really need to address.

In reality, what GGG sees is a topic that's really important to a few players, but despite the thread perennially being bumped to the front page of the GD forum, practically nobody else interacts with the thread.

The message they're getting is that this is not an important priority for most players, since this topic is largely ignored except for one player and those who make fun of their "bumps".

In other words, if you have to keep bumping the thread yourself, and that's all the action the thread sees, then you're probably not sending the message you think you are.
- here's my sig
I dont play Standard but hey

BUMP
Bump.
I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612
"
WoT_Seanchan wrote:
"
beaniac wrote:
Still selfishly bumping your own thread I see. As if there was ever any point to doing that....


How's it selfish if it's for an issue affecting an entire league and not just a single individual?

[Removed by Support]This is not the feedback forums, GGG does not pay attention here

You've already gotten the absolute best response imaginable when Bex responded to your thread and said she'd bring it up, [Removed by Support].

I actually agree with the initial point of this thread and think it is a much needed feature. It's your behavior I have a problem with.
Last edited by Lisa_GGG on Jul 13, 2020, 1:29:39 PM
"
beaniac wrote:
"
WoT_Seanchan wrote:
"
beaniac wrote:
Still selfishly bumping your own thread I see. As if there was ever any point to doing that....


How's it selfish if it's for an issue affecting an entire league and not just a single individual?

[Removed by Support]This is not the feedback forums, GGG does not pay attention here

You've already gotten the absolute best response imaginable when Bex responded to your thread and said she'd bring it up, [Removed by Support].

I actually agree with the initial point of this thread and think it is a much needed feature. It's your behavior I have a problem with.


They dont pay attention here? Yeah ok, even your own comment was edited. My behavior is a problem? Bumping a thread on a serious game related issue instead of complaining about how bad a league is would be better though right? If I wanted to be a dick about it, or "misbehave" ; I'd simply bump this multiple times everyday. It'd never go below the top 10 posts.


Anyways, GGG......yet another round of path notes and nothing yet about this one way or another.



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By the way I do have another post in mind to make at some point in time but in short:

If you want a true balanced game then simply make all spells do the same damage, make all attacks do the same damage; this way any further nerfs can be based on monsters. Character diversity would be based on whatever items a person has (with the current crafting promoting going on this is in line.)

Simply take whatever the highest attack skill damage is and make it the same for all attack skills. Whatever the highest spell damage is, make it the same for all spells. Same goes for traps / mines and bow skills. Enough of this nerf cycle crap. Most "balanced" thing in this game so far has been Tempests; only cause it affects players and monsters the same. (at least half of them anyway)

Why keep changing the rules of the game as we go along instead of leaving things as is like most games? (Except for bug fixes) When 1.0 came out I thought it was gonna be nothing but bug fixes from there on out and the addition of new content as time goes on; not this constant cycle of nerfs. Hamster wheel games.
I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612
"
What I find entertaining about this thread is that it keeps getting bumped by the same person as some sort of message to GGG that this is an important topic that they really need to address.

In reality, what GGG sees is a topic that's really important to a few players, but despite the thread perennially being bumped to the front page of the GD forum, practically nobody else interacts with the thread.

The message they're getting is that this is not an important priority for most players, since this topic is largely ignored except for one player and those who make fun of their "bumps".

In other words, if you have to keep bumping the thread yourself, and that's all the action the thread sees, then you're probably not sending the message you think you are.


COME.
ON.

Trading problems concern only few people ?
dude everyone on this game hates the trading system, it's pure BS and only very invested traders can make a good profit of this shitty trade system. (and that's why there is an army of traders and ***holes who profit and pack currencies like f*cking dragons come to complain and do whatever they can to not change the trading system.)

The truth is the actual trading system benefits a lot to RMT / traders /20h play per days guys / bots
this is a minority of players and all the "normal" players have to suffer this BS system. GGG just doesn't want to induce the wrath of chinese farmers and big farming jobless nerds because they will be spammed, ddos, hacked and harrassed by them (it happened to a lot of other games...).


the problem with the trading system ATM :
- very complex to use, it takes a looooooot of times to find items you need, or just selling them
- ultra scammy (price fixer, bots, flippers, etc...)
- annoying, because you have to spam 10 to 20 different people to have a response and being able to just buy one single thing
- toxic community, people always try to scam or just ignore you, they go clean your map etc...

all theese problems can be fixed just by making an AH system with direct buy, but hey, don't touch theese RMT and bot players, they make so much profit eh ?
I don't even know why people focus that much on profit, they stack incredible amount of currencies for the sake of it and act like f*cking dragons (and the others just sell it for real money :) )

I bet GGG is even selling currencies to RMT website, how can they sell exalts at day one of the league ?

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