[3.12]Ball Lightning Hierophant/Inquisitor, Maybe the craziest BL DPS ever?


Ball Lightning Can Still Roll in 3.11! (A8 Sirus in 1.90 second)


Thoughts about 3.12

Overall I am still confident with this build. Yes, it cannot get 130M sDPS anymore, but it can still crash any endgame content.
Spoiler


Ball Lightning
Now has a base radius of 18 (from 22).
Now deals 3 to 48 lightning damage at gem level 1 (from 3 to 57), up to 22 to 426 lightning damage at gem level 20 (from 28 to 533).

Base radius nerf is huge. With the current setup, it means about 20% less damage.
Base damage nerf has very little effect on us. However, RIP BL miners.


Sniper's Mark (reworked Projectile weakness)
Cursed enemies now take 16% increased damage from projectile hits at gem level 1, up to 35% at gem level 20.
Cursed enemies now grant a Life Flask charge and a Mana Flask charge when you hit them, no more than once every 0.5 seconds at all gem levels. Note that this only applies to hits from the source of the mark (and not, for example, your minions).
Projectiles which hit cursed enemies now split towards 3 additional targets at gem level 1, up to 4 additional targets at gem level 20.
Cursed enemies now take 1% increased damage from projectile hits per 4% gem quality (from 1% increased damage from projectile hits per 2% gem quality).

No more knockback, but its effect remains the same on bosses. This is actually a huge single target buff. However, now we have to cast it rather than curse on hit.

Curse On Hit Support - now named Hextouch Support
Now only supports Hex Curse Skill Gems.

Annoying change. Need a new utility combination. Maybe it is time to use Arcanist Brand.



Sigil of Power
Sigil of Power creates a potent circle on the ground that grants additional lightning damage to you and allies standing within it, while also slightly increasing the cost of your skills.
Could be a nice utility.

Pinpoint Support
A nice replacement for GMP during mapping. No need to swap gems for normal bosses.
At 3 intensity it provides 59.6% more damage.

Replica Kaom's Heart
500 flat mana means more than 3000 mana pool. However, this comes with a big trade-off. Personally I will not consider using it.




Edit log
Spoiler

6/27
Updated ball lightning mechanism.
6/26
Updated leveling section for 3.11
6/12
Added 3.11 changes.
4/29
Added trading links to help people unfamiliar with the trade website.
4/28

Jeez, I am lucky today! I just made more currency than my previous 3000 hours XD. However, I died 3 times in a row due to "deal 20% physical damage as extra chaos damage" mod in the simulacrum. I decided to investigate some chaos res.
4/24
Updated cluster jewels section
4/22
Added budget version.
Added Uber Elder fight.
Guys, I fall into the dark side of the force... I switched to crit! Check my character page for details.
4/21
Updated two new PoBs: crit-based with/without cluster jewels.
4/20
Updated Lvl 98 PoB.
Updated Ball Lightning explanation.
4/17
Got a new watcher's eye.
4/16
Updated PoB. Now I use 3 fevered mind jewels, and I am planning to use awakened ele focus rather than lightning pen. Should have 40+M shaper DPS now.
Added awakened gems priority.
4/12
Added Glorious Vanity in Mechanism Explanation.
4/5
Added deathless Sirus play.
Updated PoB.
Added luxury gear setup.
Updated unique jewel selection.
4/3
The new patch is a huge QoL improvement! Bind brand recall to left-click and u can keep recalling during moving!
4/1
Added A8 Sirus play.
Added leveling PoB
3/31
Added T16 100% delirium gameplay.
Updated current gear.
Updated gem setup.
Updated cluster jewel selection.
3/30
Added videos.
Updated the current PoB.


Videos
Spoiler

3.11
A8 Sirus in 1:40: https://youtu.be/sUA8MqZw-xQ
3.10
A8 Sirus in 2 min: https://youtu.be/c9J717u7lsQ
A8 Sirus last phase with crit version: https://youtu.be/lkO7XLIHy70
Uber Elder https://youtu.be/lM7T2MmOzmQ
Ultimate Simulacrum Machine, wave 16 to 20: https://youtu.be/xUk0bN40qco
Full Simulacrum Run with Headhunter: https://youtu.be/vqWeUxlP01c


Pros and Cons
Pros:
-Amazing clear speed. One cast and the whole screen is clean.
-Awsome single DPS.
-High survivability. 3.6k life with 50% MOM plus arcane cloak absorption. Also, it has plenty of block chance.
-No worry about elemental alignments!
-High sustainability with 1700+ life regeneration per second.
-Smooth to gear up and not so expensive to reach a very strong level. Although the final min-max would be $$$.
-Be able to use any spell you want!
-Not being a meta slave.


Cons:
-Long lockdown time due to great spell echo and spell echo. Need to invest some cast speed
-No stun-immunity until you got Skyforth.
-Use many unique gears, so resistance becomes an issue.
-Can't do ele-reflect maps. No regen maps are very painful.


---------------------------------------------------------------------------------------------------------

Current POB
https://pastebin.com/yCvsEdzP
Lv97 Inquistor in Harvest, 130M sDPS

PoB Archive
Spoiler

3.10
Spoiler

LVL 100 https://pastebin.com/Hw9BwezY
90M Shaper DPS. Total budget: >200 Ex.

Variants
Crit version
https://pastebin.com/veivjQrV
65M Shaper DPS with bottled faith. No other GG level gears or gems. Total budget ~ 80 Ex.

https://pastebin.com/n7wYdw9y
39+M Shaper DPS with an even lower budget. No bottled faith, awakened curse on hit, or awakened controlled destruction with one mod watcher's eye. Total budget ~ 30 Ex.

Non-Crit version
https://pastebin.com/R91kvLry
Lower DPS but with higher eHP.

Crit without cluster jewels
https://pastebin.com/SpsWSZwP
For guys in standard or refusing to use clusters. Still 45M Sirus DPS, but lose ES leech and even more utilities(blind nearby enemies, culling strike, cursed enemies unnerved, flask duration, etc.)

Budget Version
https://pastebin.com/7g4bjSbJ
lvl93, 6L pledge of hands, 5L cloak of defiance, all 20/20 gem, no cluster jewels, still have 12k eHP and around 13M shaper DPS.

Ultimate Simulacrum Machine
https://pastebin.com/zhh6tb4j, 2 million damage PER ball.
Volatile Dead--Archmage--Spell Echo--Controlled Destruction--Spell Cascade--Lightning Penetration/Concentrated Effect
Best curse combo would be Assassin's Mark + Elemental Weakness + Conductivity
Use Desecrate to initiate the chain reaction.
This setup is for Simulacrum only!


---------------------------------------------------------------------------------------------------------

Mechanism Explanation

Ball Lightning
Spoiler

The damage of ball lightning depends on two factors: the hit damage of the spell and the number of hits when the ball flyby the enemies. The hit damage can be scaled by spell damage, projectile damage, and lightning damage. The number of hits is mainly determined by the area of effect and projectile speed. A target cannot be hit more than once within 150 ms, so it cannot be used to "shotgun" the target by hitting them with multiple projectiles at once. Besides, it seems like the lightning ball can only hit targets in the first 2 seconds in its flying, so the maximum hits one ball can make are 13.
For balls with normal projectile speed (48 unites/s):
AoE Radius (low limit) Max Hits
22(skill default) 6
26 7
29 8
33 9
36 10
40 11
44 12
When using Lvl 20 Slower Projectile, projectile speed becomes 33.6 units/s.
AoE Radius (low limit) Max Hits
22(skill default) 8
23 9
26 10
28 11
31 12
33 13

Real DPS = tooltip * hits
In a word, Hierophant and Pledge of Hands match Ball Lighting very well as they both provide huge AoE bonus, which greatly increases the max dps of ball lightning.

Tips:
When mapping: keep your pointer closer to you to spray out balls, as balls from the same cast do not hit the same target.

When bossing: do not stand too close to the target. The best distance would be the radius of your BL AoE. For Uber Elder fight, do not use slower projectile as shper and elder keep teleporting.





---------------------------------------------------------------------------------------------------------

Gears
Spoiler


Mana, spell damage and great spell echo, bis.


Mana, mana regen and better MOM, bis.


Tons of mana, mana regen and no worry of attributes, bis.


Free wrath, why not?


More mana, life and ES. And it is not so expensive. A rare one with mana, life, and resistance can also work. For enchantment, I would recommend projectile weakness effect or ball lightning damage. +1 ball does not really boost damage since ball lightning cannot shotgun.



Luxury Gear
Spoiler


+4 curse level CoD

Stun immunity with mana regen enchant

+1 curse. With lvl5+ awakened curse on hit we can run projectile weakness + conductivity + elemental weakness/enfeeble.

Watcher's eye with mana recovery and lightning penatration.

Yes, my first Headhunter ever! Need to use with a resistance helmet. A crusader base could be very nice as it has %increased mana mod.

The perfect one should also have -9% lightning res mod.

Very Strong damage boost for crit version. Remember to use Zealotry and corresponding watcher's eye with it.


---------------------------------------------------------------------------------------------------------

Gems
Spoiler

Weapon
Ball lightning--Archmage--GMP/Slower projectile--Spell echo--Lightning penetration--Controlled destruction.
For Sirus, I would recommend replacing lightning pen with faster casting to reduce lockdown time.

Body armor
Storm brand--Curse on hit--Chain--Projectile weakness--increased AOE/elemental weakness(if use whisper of doom)--increased duration/conductivity(if using lvl5 WOK curse on hit )
I tried many skills to apply curse and I think storm band works best. Projectile weakness is the best curse for BL as it provides "take increased damage" buff, and knock back is very sweet combining with BL's high hit rate. Change Chain to Enhence for max DPS.
For crit based, change Conductivity to Assasin's Mark.

CWDT--Wave of conviction--Arcane Cloak--Vaal cold snap
Lighting exposure, defense and frenzy charge generation, all in one setup. Use vaal cold snap so you can self cast it when needed.

Flame dash--Arcane surge--Archmage--Increased duration
QoL arcane surge and movement setup.

Clarity (lvl 1)--Brand recall--Second wind--Enduring cry
Clarity is just for watcher's eye, cause 33 base mana regen on lvl 20 is nothing comparing to what we have (4.35%), while reserving more mana would reduce our DPS. Feel free to pick other utility gems such as vaal RF, portal, etc.



Awakened gems priority
Spoiler

1. Awakened curse on hit. One more curse on level 5 and curse on hexproof enemies. Biggest DPS boost.
2. Awakened controlled destruction. 0.5% cast speed per quality is very nice.
3. Awakened lightning penetration. Not the highest DPS boost, but it is cheap.
4. Awakened elemental focus. I would replace lightning pen with this in a later stage as our damage is so high for normal mobs so shock doesn't matter anymore.
5. Awakened spell echo. It is nice, but just way too expensive now.
6. Awakened GMP. 1% cast speed per quality is nice, but one more projectile doesn't mean lot to BL. And it is expensive.
7. Awakened chain for storm brand. Go for it if you have too many exalts.


Jewels
To be updated

Ascendancy
Spoiler

1.Divine Guidance
2.Illuminated Devotion
3.Arcane Blessing
4.Conviction of Power


Bandits
Spoiler
Kill all for non-crit based. Help Alira for crit based.


Pantheon
Spoiler
Major: Brine King for stun unless you have Skyforth.
Minor: depending on your taste.


Levelling
Spoiler

Start with storm brand and arc, then switch arc to ball lightning. Once you get archmage, the levelling should be very easy.

Levelling tree: https://pastebin.com/pbcjhJWw

Get elemental overlord ASAP, then grab life, mana, and some AoE nodes.
Some leveling tips from the community:
"
dsBraver wrote:


I'm still short a few fuses to link my staff, but in the meantime, I wanted to pass on some budget tips to people just starting out:

- I've comfortably leveled from 36 and cleared high yellow maps on just an amplification rod for a weapon and 3-link BL. If you're broke, try this 1c option (reverb rod + prophecy) that also gets you a fated item upgrade for your challenge.

- If you don't have clarity watchers, and they're expensive, don't run clarity. Run Clear Mind instead. It's a cheap jewel with mana regen and an ton of spell damage. While leveling, Survival Secrets is handy with its 3 base mana regen and ele damage.

- Anoint Mind Drinker - Teal/Teal/Verdant. It's very cheap, and provides great mana/mana regen on a budge while mapping.

- Remember your support skills give a ton of mana regen. Having sustain issues? Watch your uptime on arcane surge (Dynamo is really important here), make sure you're hitting cursed enemies (Cursed Concoction cluster), etc.

- Check out OP's character in harvest. He's still working into his 3.11 build, and seeing what he's doing show's a slightly different gem arrangement and some innovative ideas for people still gearing/leveling, like taking Battle Rouse.



Trade Links
To be updated
Last edited by Aniki_Leads_people on Sep 18, 2020, 4:11:07 AM
Last bumped on Sep 18, 2020, 3:50:00 PM
How it performs in delirium / bosses ?
Thanks for the build! Gonna try it out. Can you do t16 max delirium map and sirus AL 8 kill videos? Thanks
Any chance you could make leveling trees?
He did make, just post the pastebin link into path of building
Hey bro,

i have a question about your CURRENT Profile and the POB you put in. The Gems in the Helmet are different than the ones in the POB. Which Gem Choice is the better one?

Same for the Boot Gems - in your current Profile you have different ones than in the POB.

I hope you can clarify that.

EDIT: Even your Body Armour is different. If i look in the Gear Section you have a 6 Link in there, but in your Current Gear Setup you have a 5 Link and a extra Socket.
Last edited by RaneEU on Apr 3, 2020, 6:31:52 PM
"
RaneEU wrote:
Hey bro,

i have a question about your CURRENT Profile and the POB you put in. The Gems in the Helmet are different than the ones in the POB. Which Gem Choice is the better one?

Same for the Boot Gems - in your current Profile you have different ones than in the POB.

I hope you can clarify that.

EDIT: Even your Body Armour is different. If i look in the Gear Section you have a 6 Link in there, but in your Current Gear Setup you have a 5 Link and a extra Socket.


Sorry for the misinformation. In past days I was keeping optimizing this build.

For CWDT setup I swap in Vaal cold snap for frenzy charge generation. For gems in boots, it's mainly QoL and personal preference. Actually Vaal RF is not that useful.....
About my body armour, it is just because I bricked my 6-link when double corrupting it. Now I switch to a +4 curse cloak of defiance XD.

Anyway, I will keep updating this post.
"


Sorry for the misinformation. In past days I was keeping optimizing this build.

For CWDT setup I swap in Vaal cold snap for frenzy charge generation. For gems in boots, it's mainly QoL and personal preference. Actually Vaal RF is not that useful.....
About my body armour, it is just because I bricked my 6-link when double corrupting it. Now I switch to a +4 curse cloak of defiance XD.

Anyway, I will keep updating this post.



Thanks for the Update man!

I love your Build soooo much! I even sold all my Gear from my first Charakter to make this Build stronger. I cant stop play!

I did my first T16 100% Delirium today and i dont even have Skyforth and Awakened Gems LOL.

Soo, how mandatory is Skyforth? Im at 12 EX right now and i dont know if i should get the Awakened Gems or the Boots...

What would you prefer?

EDIT: The only thing i dont really use is Vaal Cold Snap, i never need it haha - but i guess the normal Cold Snap gets triggered by the CWDT.
Last edited by RaneEU on Apr 5, 2020, 6:58:32 PM
"
RaneEU wrote:
"


Sorry for the misinformation. In past days I was keeping optimizing this build.

For CWDT setup I swap in Vaal cold snap for frenzy charge generation. For gems in boots, it's mainly QoL and personal preference. Actually Vaal RF is not that useful.....
About my body armour, it is just because I bricked my 6-link when double corrupting it. Now I switch to a +4 curse cloak of defiance XD.

Anyway, I will keep updating this post.



Thanks for the Update man!

I love your Build soooo much! I even sold all my Gear from my first Charakter to make this Build stronger. I cant stop play!

I did my first T16 100% Delirium today and i dont even have Skyforth and Awakened Gems LOL.

Soo, how mandatory is Skyforth? Im at 12 EX right now and i dont know if i should get the Awakened Gems or the Boots...

What would you prefer?

EDIT: The only thing i dont really use is Vaal Cold Snap, i never need it haha - but i guess the normal Cold Snap gets triggered by the CWDT.


Skyforth is not so essential if you use brine king + avoid stun Cinderswallow Urn + avoid stun boot enchant. I would say go with awakened gems (or +1 curse Atziri's foible)first.
hw to get so much energy shield? i only have 1.5 k energy shield and i use same armour as showed expect boots

Report Forum Post

Report Account:

Report Type

Additional Info