[3.12] 🔥Oro’s Flicker Strike Raider🔥 | Top tier mapper/currency farmer | 10M+ DPS | All Content

@InvisiblePants

Good finds, as long as you are doing 100% delirious maps just fine I feel I've done my job :D

I myself have added a Divine Flesh setup beside Point Blank in my SSF variant, feeling quite invulnerable now :p. Finished my push to lvl 100 with that.

@Vliesie

Mana leech is found on cluster jewels once we start to use them, I suggest you to read the "sustaining life/mana" section of the build.

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Last edited by Gangrelet on Aug 21, 2020, 10:28:42 AM
Do you plan on updating this guide for the 3.12 Heist League?
Thinking about league starting it
I can't thank you enough for this guide. You literally saved me.
Have a good day <3
In hate we trust.
"
Do you plan on updating this guide for the 3.12 Heist League?


Yep I plan to whenever I can find a couple hours to do it. I'll probably wait for all alternate quality gems to be revealed tho, as it's quite likely there will be some improvements there.

I also plan to add some advice to lvl up to 100 with this build, which I managed to do in Harvest SSF.

Anyway, bare some massive patch note changes, build is up to date and can be used as a leaguestarter - just reread the leveling and leaguestart sections.
Last edited by Heinarc on Sep 13, 2020, 7:08:45 AM
Man, i can't wait to league start with this flicker strike guide!!

Great read and the fact that you go into so much detailed convinced me within seconds to flicker strike my way through the atlas!

I'm curious to what the new Heist additions will add into this build :)

Keep up the good work my dude!!
"
Heinarc wrote:
"
Do you plan on updating this guide for the 3.12 Heist League?


Yep I plan to whenever I can find a couple hours to do it. I'll probably wait for all alternate quality gems to be revealed tho, as it's quite likely there will be some improvements there.

I also plan to add some advice to lvl up to 100 with this build, which I managed to do in Harvest SSF.

Anyway, bare some massive patch note changes, build is up to date and can be used as a leaguestarter - just reread the leveling and leaguestart sections.


TYVM!

I'm planning on League starting this.

Only question I have is:

Am I able to change to flicker once I'm 67 with Oro's or do I need an specific ascendancy / other gear?
(I know impresence if needed for high tier content, but at least a yellow + low reds are viable without it for the first week or so?)
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Am I able to change to flicker once I'm 67 with Oro's or do I need an specific ascendancy / other gear?
(I know impresence if needed for high tier content, but at least a yellow + low reds are viable without it for the first week or so?)



Absolutely ! An Oro's, a corrupted 6L and 10c life+resists rares will get you to red maps without any issues. You'll just have limited single target DPS on bosses, especially in maps with mods like extra elemental resistance, or elemental equilibrium.

Depending on how the new league rewards work, it might be more interesting to speed farm a bit lower tier content (T10-ish) one-tapping everything to generate your first few ex, rather than spending more time carefully rolling maps and spending 30s on T16s bosses.
Last edited by Heinarc on Sep 13, 2020, 3:14:58 PM
Just updated for 3.12!

No big changes, the only noteworthy thing is the (well-deserved) nerf to Enduring cry which no longer guarantees an endurance charge.

While manually casting Enduring Cry - Second Wind every 6s or so might work, it sounds a bit too tedious to me (yeah, this is a lazy build!).

I therefore chose to replace the Frenetic annoint by Smashing Strikes to generate those endurance charges, and use Infernal Cry as our instant warcry to make up for the DPS loss.


After playing quite extensively with the build in 3.11, I also opted for Leap Slam + Faster Attacks + Blood Magic instead of Dash - Second Wind as our mobility skill. Blood Magic turns out to be extremely convenient to leech some mana back in Baran's runes or no regen maps.
Last edited by Heinarc on Sep 17, 2020, 5:17:00 PM
What do you think about using Poacher's Mark now that it gives life/mana/frenzy charge on kill?

It's probably pretty good for the alternate physical build now I would think - obviously not so good for Oro since Oro's takes away physical damage.

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