[3.12]🏹 Poison Scourge Arrow / Toxic Rain + Blast Rain PF | Bottled Fortify | Ultra Tanky + High DPS

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De_xter wrote:
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Seesee215 wrote:
Hello ! Can anyone take a look at my build? Im doing tier 6 maps now im not sure where to go from here.

I still die quite frequently and im not sure what to do.
Dps wise im quite satisfied.

https://pastebin.com/0LUUs3E6

Thanks in advance!


Wind dancer ? Acrobatic ?


I added iron reflexes so if i add wind dancer and acrobatic doesnt it nerf my armour? im not too sure how this works
Just wondering since harvest has come and gone what's are the thoughts for crafting our end game armor now?
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DarkWolfGod32 wrote:
Just wondering since harvest has come and gone what's are the thoughts for crafting our end game armor now?

It's OK without Harvest.

Here's my chest in Delirium:


For economy version, I'd suggest a Warlord chest (single-influenced) with these mods:
  • -mana cost
  • T3+ Life
  • +120% increased Fortify effect while Focused.
  • 8% life/7% mana.
  • Can have up to 3 crafted modifiers.


The economy gears are dubbed as "People's Choice" (just some random words) in the end-game PoB:
https://pastebin.com/f8q2dFhK

Edit: a double-influenced chest with -mana cost and +1 curse would be interesting if budget allows.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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Last edited by WolfieNa on Oct 2, 2020, 10:54:41 PM
Here are some prioritized suggestions for transitioning from V-Rift to the end-game:

1) Despair curse, preferred on Despair curse on hit crafted on the ring.

2) Hit rate 95%+, prefer 100%. Poison chance 100%.

3) Elder bow crafted with fossils. Some preferred mods:
  • 1) Flat chaos damage.
  • 2) Poison chance to deal 100% more damage.
  • 3) +30%-40% chaos dot multiplier (bench-craft)
  • 4) Hybrid chance to poison/poison damage.
  • 5) 10%+ increased attack speed.

#5 is more important than 4), but it's OK if you can't get #5 when you transition from V-Rift.

4)6-link SA.

5) At least 5-link Blast Rain: BR - MiA - Withering Touch - Inc Duration - GMP.

6) +1 arrow quiver. An ilvl80 Shaper base is an easy one to craft +1 arrow. Just a single-influence quiver first. Later on, you can do double influenced fusion from warlord + hunter, but it's not the priority at the moment.

7) Learn how to play the SA/BR routine. Suggestions from:Slottm,greenrasp, me :)

8) Flask cluster + enduring composure. You need +50% increased flask effect from the flask cluster. Grab "Arcane Chemistry" if needed.

9) Flasks:
  • Cinderswallow flask with stun avoidance + speed. Blast Rain ignites target which makes it takes 10% (15% with inc flask effect) increased damage when Cinderswallow is on.
  • Take Overflowing Chalice (flask recharge, 60% inc damage with inc flask effect) into boss fight.
  • Vessel of Vinktar (15% inc damage taken with inc flask effect).


10) If you need, take Coralito's Signature into boss fight.

11) Helm enchant with +1 pod.

12) Warlord chest with -mana cost, life, resist, Fortify effect.

13) Tailwind boot.

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M3zus wrote:
wolfie could you maybe make a guide how to convert from Voltaxic Rift started to endgame? What to prioritize etc.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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Last edited by WolfieNa on Sep 23, 2020, 11:50:07 PM
A interesting poe.ninja of the strength variation of the build made possible because of replica alberon's warpath

https://poe.ninja/challenge/builds/char/Deou00/DeouStrongestPathfinder?i=0&search=class%3DPathfinder%26skill%3DScourge-Arrow%26sort%3Dlife
Question - Why do we take Fenumus Weave if we're not using aspect of the spider? Wouldn't something like The Embalmer be more effective due to more life, flat chaos damage, increased poison duration and chaos res?
when do we choose to go for armour and when do we choose to go for dodge? which is better?
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Wastedturtl wrote:
Question - Why do we take Fenumus Weave if we're not using aspect of the spider? Wouldn't something like The Embalmer be more effective due to more life, flat chaos damage, increased poison duration and chaos res?

We absolutely do use aspect of the spider, when you transition out of Vrift, your auras should be
aspect of spider
Herald of Agony
Flesh and Stone

with enlighten, you can pop on dread banner(lvl 3 enlighten) or arctic armor (lvl 4)

With a mana flask (no -mana chest yet) I'm able to use dread banner without enlighten atm.
I have tried scourge arrow a bit and tbh I don't really like it.
I will use Toxic rain instead. This skill has nice aoe.
Do I really need blast rain to it? Can I use barrage instead?
Should I use Darkscorn before crafted endgame bow?
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Slottm wrote:
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Wastedturtl wrote:
Question - Why do we take Fenumus Weave if we're not using aspect of the spider? Wouldn't something like The Embalmer be more effective due to more life, flat chaos damage, increased poison duration and chaos res?

We absolutely do use aspect of the spider, when you transition out of Vrift, your auras should be
aspect of spider
Herald of Agony
Flesh and Stone

with enlighten, you can pop on dread banner(lvl 3 enlighten) or arctic armor (lvl 4)

With a mana flask (no -mana chest yet) I'm able to use dread banner without enlighten atm.


So you're running HoA, Dread Banner, Flesh and Stone, and Spiders?



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