[3.12] LACERMAN BUILD (Fast ClearSpeed + Labber + Super EZ + All Content) (Gladiator)

Could I have some help with identifying which of these is the best for the build?

I have one with Bloodscent, martial prowess, and all ele resists

then I have these two


You guys are probably tired of bad news I was sharing in previous posts. I come with some really good news this time:)

I added 2 alternate gems to the build, Anomalous Blood Rage and Anomalous CWDT. Anomalous Blood Rage will make us be able to generate frenzy charges on bosses, also Anomalous CWDT will increase Immortal Call's duration by %20. I'm still working on Alternate quality gems, and I'm open to any ideas about this. Just check 2nd post in this thread saying "League Specific Info" for this. I don't want to touch the thread yet as league might not go core, so I'm going to be using 2nd post on it for league related stuff.

Another good news is I found a much better way to make currency than the previous Delve + Chaos Recipe + Heist trio. It was good, but needed to be much better. New better way of farming is mirroring famous Blueprints indefinitely and doing them. This can make us earn around 7ex+ per hour if fast enough. Also, AdDiKTGaming here doing Lacerman build is going to help us retrieve those famous Blueprints, with a discount that will only apply to people doing Lacerman build! Just check 2nd post in this thread saying "League Specific Info" for this.



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Daemonion wrote:
Hello, Im loving your build

Although with increasing map tier its capped dmg output and noncrit characted makes it harder and harder.

So far I believe I finally finished complete gear section and slowly move into meta gear.

Could you please advise what would you improve on my char as I dumped all my currency into 6 linking my belly (replaced my tabula just now and bumped 800 in life). I will need to get currency from zero and prioritize gear accordingly.

Hi. Thanks for your nice words! I just checked your gear, with 0.94m DPS and 5.3k life, you're far from Required Gear stats, especially on DPS part(2.6m DPS, 6.1k life). I think DPS is the problem here that results in high tier maps being hard. First we need to upgrade flask setup. You need Bubbling Divine Flask of Staunching and Blood of The Karui. If we're starting from zero currency, I'll try to list needed upgrades from low to high cost. Level to 90, refund the jewel socket and Gladiator's Perseverance and get Required Gear cluster jewel and a new jewel(1.01m), get Lion's Roar(1.23m), get a Sulphur and a Basalt flask(1.28m), get an amulet like Required Gear amulet(1.33m DPS and 5.7k life), level to 92 and get another jewel(1.38m DPS 5.9m life), level gems to 20-20(1.57m), get helm and boot enchants(1.68m), change both rings to steel rings and craft %16 Increased Damage on one of them then use abrasive catalysts on them(1.94m), change Damnation Spark and Cataclysm Joy jewels(1.94m DPS, 6.2k life), change Faster Attacks on Lacerate with Brutality(I just realized this. You actually need to do this first, before all these)(2.73m DPS, 6.2k life). Slightly above Required Gear stats now. Good luck upgrading! Here's the Pob link:

https://pastebin.com/tNYxdMWT


"
Ed_died wrote:
Hello Pegasus, thanks for the build. What's the advantage of double damage over double attack speed as POB gives me more combined damage for double attack speed?

Hi Ed_died. I think you mean crafted mods on rings? If so, our attack speed is already more than high enough and makes mobs die with couple shots before explosion happens on Required Gear, and these shots get lower at Meta Gear stats(this affects clear speed a little that it's hard to notice the difference with eyes). This happened after the switch to Lacerate from Sunder two leagues ago, because Lacerate fires 2 shots instead of Sunder which fired a single shot. We have more DPS and aoe now after the switch which makes it up, but it's always the best to kill the mobs at one shot for slightly better clear. Because of this, I'm also trying to lower attack speed a little more in change of damage without losing DPS.


"
rinsedout wrote:
Is crimson dance no good? Maybe it's not in this build b/c it's not worth the points to get there, or maybe it's underpowered, just curious why it's not mentioned.

It's because this build is not a bleed build. It's initial hit. We only use bleed to trigger bleed explosions combined with Gratuitous Violence ascendancy, and also to trigger Culling Strike on Meta Gear axe. On Meta Gear, bleed DPS is 321k while total DPS is 5.0m. Crimson Dance only improves total DPS by 107k because of this. It also requires 2 str nodes to get it as you mentioned.


"
mschultz32 wrote:
Could I have some help with identifying which of these is the best for the build?

I have one with Bloodscent, martial prowess, and all ele resists

then I have these two



Second one will be better. It's because it has Feed The Fury to exchange with Gladiator's Perseverance. I think the best way to add cluster jewels is to have trade-offs for the extra sockets. Also, Drive The Destruction works well with the build. For Bloodscent, you can try to get it with Feed The Fury and without Martial Prowess if can't get the 3 together. Price of 3 together should get lower in 1-2 weeks.
Lacerating..
"
PegasusRideR wrote:

"
Ed_died wrote:
Hello Pegasus, thanks for the build. What's the advantage of double damage over double attack speed as POB gives me more combined damage for double attack speed?

Hi Ed_died. I think you mean crafted mods on rings? If so, our attack speed is already more than high enough and makes mobs die with couple shots before explosion happens on Required Gear, and these shots get lower at Meta Gear stats(this affects clear speed a little that it's hard to notice the difference with eyes). This happened after the switch to Lacerate from Sunder two leagues ago, because Lacerate fires 2 shots instead of Sunder which fired a single shot. We have more DPS and aoe now after the switch which makes it up, but it's always the best to kill the mobs at one shot for slightly better clear. Because of this, I'm also trying to lower attack speed a little more in change of damage without losing DPS.


Sorry forgot to mention that I was referring to the jewel, I guess the same logic applies to it, thanks!
guys what kind of soul taker are u using in Heist league? There is only replica.
nevermind, im stupid :D
Last edited by Ethorian on Oct 21, 2020, 7:41:53 PM
love this build a lot and been running it.

my POB was saying 415K dps, but reading the front of the guide it said to load your character first, and then load mine ontop of it. my dps jumped to 1,435,000. is that accurate? character is jumpyboy on xbox.
Hi Pegasus

Could you give me some advice for me?

My POB: https://pastebin.com/iWSTnRuM

My Character finally became LV 97 last night but I don't know why my Character didn't show up on Ninja yet :(
Anyway Thanks a lot

Last edited by LG정근우 on Oct 22, 2020, 5:02:16 PM
Hi, I've been playing this build for a while now in SSF. Any chance you could take a look and let me know what I should be focusing on? I still don't have a Soul Taker!!! But then again I've only chanced about 500 Siege Axes!!
My main struggle is keeping mana up.
thanks
Last edited by kencunm2 on Oct 22, 2020, 5:41:14 PM
Wanted to share a proud moment for me. I crafted this entirely myself. Hit 8% physical modifier enchant on the second tempered orb. hit 29% like 3 perfect fossils in. 150ish alterations and it landed t2 flat phys and culling strike, didn’t need to augment even. I imprinted and regaled 22 or 23 times before hitting a useable prefix (t5 hybrid). Since I had flat phys already, hybrid was the only mod I could utilize. I didn’t try for better, but I saved the imprint if I care to mess with it later on this league when all is said and done. Multi modded and divined it once and said close enough to top end possible dps.

556 dps
Do we use normal Lacerate or Anomalous(more phys dmg) or Divergent(more bleed dmg)?
I'm not sure if it's been pointed out before, but while looking at a different build I realised that with a large ring thread of hope you can do this:

Image, sorry I don't know how to embed this

This adds 18% attack speed, a decent chunk of phys/axe damage, 10% impale effect, frees our anointment, and increases our vaal ancestral warchief buff to 150% for better bossing. It also gives extra max rage if you're doing the cluster jewel version of the build.

To spec this I unspecced a jewel socket and 2 life nodes, then anointed discipline and training to get even more life back. Other than spending 60c for a thread and new anoint and the -11% all res, I don't really see any major downside to doing this.
Last edited by _grove_ on Oct 24, 2020, 3:19:49 AM

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