I Will Legitimately Be Disappointed if Harvest Does Not Go Core With Next League

As you can already tell from the tons of frustrated people on your own post (https://www.pathofexile.com/forum/view-thread/2924277/page/1) as well as forum posts on your own official forums saying how people will quit if Harvest doesn't go core, people are obviously confused as to why you would decide to "fight progress" against something so good that was implemented. Harvest league made me actually realize just how awful the regular crafting system before Harvest was, there was no determinism in anything basically, it was just gambling/casino fashion from drops, and essences or fossil crafting was a joke and a system that barely anyone partook in, including myself. Mainly because there was essentially no determinism and no point in using an essence unless it was on the top end with an essence of hysteria, etc. and don't even get me started on how awful fossils are for "deterministic" crafting. For these reasons, I did not participate in any type of crafting except for the once in a while crafting from the bench before Harvest, now crafting actually feels meaningful and actually fun with Harvest. I legit have spent more time during Harvest league than any other league I've played combined. Literally every single day I would log on because it was that fun of a league and you want to just take it away because "it would be too difficult to balance around" ?? This can't be serious. Please make Harvest go core with this upcoming league if possible, if not AT LEAST in the next league. How can you bait and switch us with a decent crafting system for once and now just take it away and have us go back to essentially just buying items we need for gear instead of actually having a chance to craft them ourselves? Come on, you yourselves know this league was good. Everything about this league I enjoyed except for the degradable flask enchants (I think those are awful and could be rebalanced to where they are permanent but not as op).

I even wrote a whole forum post on the forums as to why Harvest is one of the best leagues (https://www.pathofexile.com/forum/view-thread/2921896):

"During some of the other leagues, I found myself kind of stopping playing as much/often as I usually do in the beginning, but with Harvest, I look forward to actually logging on every single day because I know that if I get enough of certain seeds or even save up enough currency to plant certain seeds, I can possibly make each one of my individual gear better than what it already is. I never really understood or even bothered with crafting before this league. Now with Harvest, crafting is actually intuitive for me for once with the help of Poe DB that explains the suffixes and prefixes for items as well as outlines all of the possible prefix/suffix possibilities and what they are tagged as. Like seriously, I never bothered with crafting before this league and I would just buy all the items I needed instead. Now, I can focus on actually saving up for maybe a base I need and craft it myself if I want AND have an option of buying the item instead. So I have options now.

I cannot remember grinding this hard and looking forward to playing a game since I used to have to grind to complete certain quests on Runescape just to wield certain items. Every day with harvest there is potential to get certain rare seeds from seed caches in maps and with certain seeds and the flowers or blossoms (I love the interaction between the flowers/blossoms you can use on your grown seeds), there is a chance to get the right crafts that I need and use them on my gear to make as good of a character as possible. I mean the bosses too, incredible. You can literally set what type of difficulty you want for yourself with the t3-t4 seeds. Some characters can only handle fighting one t4 seed boss at a time. Other ridiculously OP characters can choose to play against 4-5+ t4 seeds in one plantation for a real challenge to see if they can do it, in combination with say 5 delirium orb maps.

It's so fun honestly. I love the boss fights as well, especially the blue t4 seed boss that makes your character experience a flashbang/stun grenade effect that deafens you for a moment, slightly even disorienting your senses for a second during the fight, very, very cool. I also really like the 24 challenge harvest cloak, one of the best looking challenge reward mtx I have seen in a while. I love the building aspect of Harvest as well, really reminds me of Factorio and I love optimizing my grove in a way that makes the collectors with certain seeds as close to me as possible and having the most efficient harvest setups for t4 and even just regular t1 seed layouts. I enjoy the Oshabi boss fight mechanic as well and always look forward to fighting Oshabi every 200 maps. I love the new infused labs especially with the belt enchants as well as the new infused beachheads that give you the new upgraded versions of the harbingers uniques (Immortal Will is my favourite). There is so much more that I think I am forgetting to mention, but there is just so much with this league that is so good tbh. Overall, I think Harvest is a very fun and addicting league in my opinion and I hope that it will be here to stay in the future."

The only people I have seen actually complain about Harvest are the people who literally have no idea what they are doing in the game or can't take 2 seconds out of their day to figure out an intuitive system and it is apparent by them having zero to very little challenges completed, meaning they did not even bother to engage with the Harvest mechanics or the elitists in the grey market who want to hoard all of the op items and gear to themselves without giving players a chance of crafting a good item for themselves for once without dishing out an absurd amount of currency for their items.

Also, the devs did not even bother to clarify what will happen to the existing crafting stations and seeds that exist in League, when everything migrates to standard. They better not touch the benches we stored in our stashes, I have 3-4 quad tabs of just harvest benches with stored crafts. It would be a complete mockery or smack in the face of all of the time spent in Harvest by the players if they decided to touch the harvest benches in our stashes...

Anyway, please don't make the mistake of ditching this league, I think you will make a lot of players disappointed, to say the least. I myself will legitimately be very disappointed if Harvest does not go core...
🔷🔶🔰🌀✨Khajit has wares... If you have coin...✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Best Leagues Ever Made: Synthesis>Harvest>Delve✨🌀🔰🔶🔷
Last edited by MLGonthorian on Aug 13, 2020, 1:40:56 PM
Last bumped on Aug 20, 2020, 8:55:21 AM
It's not going core you can threaten as much as possible and write 5 paragraph essays.

It won't change the outcome.
IGN: I_NO
"
I_NO wrote:
It's not going core (wrong)

It is going core actually. In case you missed the most recent post (https://www.pathofexile.com/forum/view-thread/2924277). It states: "Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future." What does that mean to you exactly? Or are you not fond of reading but rather creating your own narrative?

The only people I have seen actually complain about Harvest are the people who literally have no idea what they are doing in the game or can't take 2 seconds out of their day to figure out an intuitive system and it is apparent by them having zero to very little challenges completed, meaning they did not even bother to engage with the Harvest mechanics or the elitists in the grey market who want to hoard all of the op items and gear to themselves without giving players a chance of crafting a good item for themselves for once without dishing out an absurd amount of currency for their items.

And no this isn't another case of Synthesis or Legacy league where they just either abandon or make the league nowhere near what it was when it first came out. The devs themselves said Synthesis was not being added because the crafting in Synthesis was not intuitive and too obtuse. And for that reason, the Synthesizer was removed. Completely different story with Harvest and they are actually telling you in the post that it is likely Harvest will be re-introduced in the future, maybe even with 3.12.

"
I_NO wrote:
you can threaten as much as possible and write 5 paragraph essays

Also, if this amount of text or "5 paragraphs" is a lot or "too much" for you, then that's just sad my guy. That or the public education system has failed you. You're right, we should all just sit here and be complacent/subservient people without any opinion and everyone else complaining must just be "whining and crying" meanwhile you, a person with no challenges who did not even bother engaging in any of the league content and in the minority has the correct opinion right? Also, imagine reading a couple paragraphs of text and thinking that's a lot for you or even label it as an "essay." Must have no prior experience of even writing one or labeling valid criticism as "an essay" to try to invalidate people's concerns. Nice...

Anyway, they are actually literally telling you in the post that it is likely Harvest will be re-introduced in the future, maybe even with 3.12. I am asking for it to go core SOONER, not that it "won't go core" because it already is going core, they are just not sure WHEN. Nice try though, try more next time I guess.

And to be frank, having actual good crafting in the game should be a priority, above new league content and even above PoE 2 development. Same with how PoE's outdated and unnecessarily inconvenient item organization and sorting needs to be a priority above new league content and above PoE 2 development.
🔷🔶🔰🌀✨Khajit has wares... If you have coin...✨🌀🔰🔶🔷
🔷🔶🔰🌀✨Best Leagues Ever Made: Synthesis>Harvest>Delve✨🌀🔰🔶🔷
Last edited by MLGonthorian on Aug 13, 2020, 12:12:52 AM
"
MLGonthorian wrote:
"
I_NO wrote:
It's not going core (wrong)

It is going core actually. In case you missed the most recent post (https://www.pathofexile.com/forum/view-thread/2924277). It states: "Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future." What does that mean to you exactly? Or are you not fond of reading but rather creating your own narrative?

Anyway, they are actually literally telling you in the post that it is likely Harvest will be re-introduced in the future, maybe even with 3.12. I am asking for it to go core SOONER, not that it "won't go core" because it already is going core, they are just not sure WHEN. Nice try though, try more next time I guess.


It's not going core. The harvest that might come back will be a much weaker version than now. If you didn't already make use of things like fossils or essences, etc then you probably won't care about the re-introduction of the future harvest mechanic either because that's going to be roughly what it will provide in terms of crafting power.
Even if/when Harvest does make it back into the core game, it will not be as soon as 3.12. Way too much work required in too little time.
𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣𓆣 SCARABS!
Last edited by xjjanie on Aug 12, 2020, 8:16:55 PM
I'm legitimately not surprised it's not going core (yet).
I have a pretty good sense of humor. I'm not German.
Last edited by aggromagnet on Aug 12, 2020, 8:16:11 PM
"
MLGonthorian wrote:
"
I_NO wrote:
It's not going core (wrong)

It is going core actually. In case you missed the most recent post (https://www.pathofexile.com/forum/view-thread/2924277). It states: "Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future." What does that mean to you exactly? Or are you not fond of reading but rather creating your own narrative?

The only people I have seen actually complain about Harvest are the people who literally have no idea what they are doing in the game or can't take 2 seconds out of their day to figure out an intuitive system and it is apparent by them having zero to very little challenges completed, meaning they did not even bother to engage with the Harvest mechanics or the elitists in the grey market who want to hoard all of the op items and gear to themselves without giving players a chance of crafting a good item for themselves for once without dishing out an absurd amount of currency for their items.

Anyway, they are actually literally telling you in the post that it is likely Harvest will be re-introduced in the future, maybe even with 3.12. I am asking for it to go core SOONER, not that it "won't go core" because it already is going core, they are just not sure WHEN. Nice try though, try more next time I guess.


Nope it will be a shadow of it's former self regardless you won't see this going fully core no matter how much you wanna write paragraphs about it.
IGN: I_NO
"
MLGonthorian wrote:
"
I_NO wrote:
It's not going core (wrong)

It is going core actually. In case you missed the most recent post (https://www.pathofexile.com/forum/view-thread/2924277). It states: "Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future." What does that mean to you exactly? Or are you not fond of reading but rather creating your own narrative?



Thats the EXACT same thing they said about Darkshine, Synthesis, Legacy, as well as many other Leagues....

Meaning they will NEVER see the light of day ever again in their current iterations.... Best you will ever see is some half ass former version sprinkled over some other mechanics. They simply will not give us too much power for too little effort. Short of temp leagues anyway. If it doesn't get migrated right after leagues end it never gets implemented without serious changes to the point its nothing like it was before..

Just like all those other leagues enjoy it while you can and get everything you can out of it before it ends. And in this case be thankful they actually let us know all this so soon... 5 weeks from end? Normally we only get this information around 2-3 weeks end...
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz on Aug 12, 2020, 9:15:17 PM
Ask yourself this: Why would they take the time and effort to try to figure out how to add this to the core game when they're working on POE2 and the next league mechanics? Maybe it might one day, but it won't be anything like what you're using now.
Arguing on the Internet: What's the point when you can't punch them in the face when they really piss you off?
TencentGGG need to comprehend that trading and crafting should not be outright better than dropping the loot by killing monsters.

As such, crafting via Harvest, or even normal crafting should NOT BE ALLOWED to provide easy access to perfect items, heck, it would be better to make T0 and T1 affixes DROP ONLY, and also they need to adjust influenced exalts, as in remove/add influence, and the lucky divine to a higher rarity, while still keeping remove/add regular affix closer to current values, but limited to T2 mods AT MOST.

Trading should also be made more "viable", PoE needs asynchronous trading because it's a damn global game and we don't all enjoy the same time zone, but to give items "more weight", they should make them have a longer cooldown when introduced on the market WITHOUT FURTHER INTERVENTION (for example, you drop a decent item, you craft it then sell it instantly, but if the next user doesn't modify it by further crafting and "improving" the item, he enjoys a DELAY meant to prevent easy flipping that makes items feel like @%$&), which combined with a proper readjustment of the abundance of drops, will make bases and rares VALUABLE.

Until then, I'm sorry to say, the competition aka Last Epoch, already has a better crafting system LIGHTYEARS BETTER than the fiasco that PoE still relies on...
Maceless: "The strongest builds are a hot knife.
The weaker builds a feather.
Both are trying to cut a square of butter, but it's 10 miles thick.
If you're playing the strongest builds, it's a test of patience.
If you're playing the weaker, it's a test of masochism."
Last edited by sofocle10000 on Aug 12, 2020, 11:34:58 PM

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